Inventory Combinations in Lucasrts-Style Inventory

Started by OftenK, Wed 23/06/2004 04:31:50

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OftenK

Okey dokey. When I go into my GUI, and I add an inventory box on the side (Lucasarts-style), can I still do all things with that that I can do with the default inventory system? For example:

By default, when you click an inventory item, then click on another, you can combine them (if they are made to be combined, of course.) Does the little Lucasarts-style inventory box do this too? (I only ask without trying first because I really don't have any inventory items in my game to test it out on.)

Any help is greatly appreciated, and is rewarded with eternal gratitude and cupcakes.

--OftenK

Ginny

Heh, yes, the LEC inventory works the same way as the default inventory works. The Interact mode selects items, and use inventory on this item interaction allows you to ceck which inventory was used and act accordingly.
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