Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: Ferret on Wed 08/03/2006 16:23:54

Title: Couple of speech questions
Post by: Ferret on Wed 08/03/2006 16:23:54
I'm looking for a function that will combine the actions of SayAt and SayBackground, this is, a SayBackground that I can place at any position. Does such a thing exsit?

Additionally, SayAt is currently rendering behind GUI's, can I stop this from happening? Is there a speech Z variable?

Thanks for any help. :)
Title: Re: Couple of speech questions
Post by: Khris on Wed 08/03/2006 16:31:55
To solve both problems at once, you could use a transparent GUI with a text label.
This will show above other GUIs & you can set it's position.
Title: Re: Couple of speech questions
Post by: Ferret on Wed 08/03/2006 16:34:11
Yes I suppose you're right.

Thanks for your help.

[edit]

Also, is there no for loop in AGS? Or am I just supposed to stick with while?
Title: Re: Couple of speech questions
Post by: Khris on Wed 08/03/2006 18:11:57
No, there's no for loop. As you said, use while instead.
Title: Re: Couple of speech questions
Post by: Gilbert on Thu 09/03/2006 02:07:34
There was, but there isn't. :=