Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: R4L on Tue 25/10/2005 21:48:29

Title: Creating bullets?
Post by: R4L on Tue 25/10/2005 21:48:29
How do you create a bullet that moves in one direction like in Foz's James Bond game?
Title: Re: Creating bullets?
Post by: monkey0506 on Tue 25/10/2005 22:10:09
You could create a character, or use a room object.  Look them up in the manual if you need to know more.

Just import the graphics appropriately, set up the animations in a view, and then set it up for the character/object.  Then just turn it on (Character/Object.Visible) when you need it, and turn it off when you're done.

If you want some sort of impact animation, you could import that as a separate loop, then change the loop with Character.Loop or Object.SetView.
Title: Re: Creating bullets?
Post by: R4L on Wed 02/11/2005 15:29:59
Thanks! It works nice! :=