I was wondering if it is possible to create dialogue without using characters?
My game is viewed in first person and i currently have the character i want to interact with as an image as part of the background, is it possible to produce dialogue in this way and if so how would i go about doing so?
Thanks.
Use a transparent character (cGuy.Transparency = 100; in game_start).
Ok, I've set up the character but not sure where to put the code, i've put it in the room code but that is giving me the following error:
Parse error: unexpected cWatson
The code i put in reads:
cWatson.Transparency = 100;
Thanks.
Put it inside the function "game_start" in the global script.