Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: MCF on Sun 14/12/2003 05:24:44

Title: Creating Opening Screen - Create as Room?
Post by: MCF on Sun 14/12/2003 05:24:44
How do most of you go about creating an opening screen with such options as load game, new game, and quit?  Do you create a room?

Also, anyone have any helpful links to additional scripting tutorials, explanations?
Title: Re:Creating Opening Screen - Create as Room?
Post by: Kweepa on Sun 14/12/2003 12:03:38
Yup - create a room with hotspots for the buttons.
Make the player character hidden, and disable the top GUI.
Also, it's a good idea to set the gui mode to a user mode so right clicking won't toggle through the usual options.
Title: Re:Creating Opening Screen - Create as Room?
Post by: After on Mon 15/12/2003 20:49:34
Quote from: MCF on Sun 14/12/2003 05:24:44Also, anyone have any helpful links to additional scripting tutorials, explanations?
I think that the Docs page linked from the AGS main page includes pretty much all that's available. The Technical Archive on this board addresses many specific issues as well.
Title: Re:Creating Opening Screen - Create as Room?
Post by: Scummbuddy on Mon 15/12/2003 21:29:21
theres a substantial tutorial in your helpfile