Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: kantor_98 on Wed 30/08/2006 10:26:17

Title: current room identification
Post by: kantor_98 on Wed 30/08/2006 10:26:17
Is there a variable or a function that can indicate me in which room am I ? I want to make a character speech in background but only when I am in his room and my intention is to use the backgroun speech function in repeatdealy-execute script. Do you know a better way to do this ?
Thank you all
Title: Re: current room identification
Post by: Gilbert on Wed 30/08/2006 10:32:06
player.Room
Title: Re: current room identification
Post by: SSH on Wed 30/08/2006 10:33:29
Or use the room's repeatedly_execute script, or use one of the two Queued Background Speech modules