Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: BigHairyEyeball on Mon 31/07/2017 23:10:42

Title: Cursor "jumping" problems with AGS (9 Verb Style) (SOLVED)
Post by: BigHairyEyeball on Mon 31/07/2017 23:10:42
Hey, I'm having some problems with the cursor whenever I run my game in AGS. It's been working fine until now, but for some reason, whenever I choose "USE" or "LOOK AT" from my menu (I'm building my game using the Monkey Island/SCUMM/9Verb build), my cursor suddenly jumps several pixels to the left and stays there. This wouldn't be an issue, except that now I have to hover several pixels to the left or right of whatever I'm using in order to select it - and even then, that's not entirely reliable. I haven't changed the cursor code at all, so I have no idea what's going on. Any suggestions?

--- Update --- Figured it out, thankfully.
Title: Re: Cursor "jumping" problems with AGS (9 Verb Style)
Post by: BigHairyEyeball on Mon 31/07/2017 23:47:47
Oh, and in case anyone was wondering, yes I have worked with the cursor hotspot on the inventory items; I've set the hotspot to both the middle of each inventory item, to the end of each inventory item, to 1,1 on each inventory item - even set the hotspot to 0,0. It moves the hotspot around, but not reliably.
Title: Re: Cursor "jumping" problems with AGS (9 Verb Style)
Post by: Snarky on Tue 01/08/2017 00:31:24
Have you set the cursor hotspot on the cursors?
Title: Re: Cursor "jumping" problems with AGS (9 Verb Style)
Post by: BigHairyEyeball on Tue 01/08/2017 00:46:31
Yup. Right smack dab in the middle of all the various cursor types. They're 14 x 14, and I put the cursor hotspot around 7 x 7. I've managed to get it working a bit by fiddling with the hotspots, but the cursor still hops around when I select Use. Is this because of something to do with the 9Verbs thing? Or something else?
Title: Re: Cursor "jumping" problems with AGS (9 Verb Style) (SOLVED)
Post by: Affenbauch on Wed 20/05/2020 22:15:19
(https://i.imgur.com/crX4jgw.jpg)

This error bugged me, as well, for some time, but the solution is quite simple:

In [General Settings] under [Inventory] set [Use selected inventory graphic for cursor] to False.


Best regards,
Affenbauch