I have a nother question. I set the hide Gui when character is being animated. But I want my cursor to be active how do I do that.
Since there is no option in the Interaction Editor to repeat character animation you have to use scripting:
AnimateCharacterEx (CHARID, loop, delay, repeat, direction, blocking);
Ex:
AnimateCharacterEx (EGO, 0, 5, 1, 0, 1);