Script autonames click events wrong

Started by Tamanegi, Sun 01/01/2012 00:55:36

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Tamanegi

This is less than a scripting problem as more an annoying invonvenience.

I had a mouse pointer mode called "Talk" (mode 3) and another called "OpenClose" (mode 10). Because I have so many modes that I have to use custom modes and those can't get processed without "if"s, and I suppose that I will "OpenClose" more hotspots than I will "Talk" to, I switched those two. But when I click the "..." next to "OpenClose hotspot" in the room editor, the resulting function is still autonamed as "(hotspotname)_talk" instead of "(hotspotname)_openclose".

The other events whose cursor modes I also renamed (save for "pointer", "wait" and "use inv") don't do this. I don't know how I can fix this. It's annoying and confusing, so I would appreciate being able to change this.

Also, happy new year :-)
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monkey0506

That's one thing about the editor that I also would like to see improved, but for legacy reasons the engine and editor treat certain cursor modes by specific names, even if the scripted events are completely irrelevant to said names.

This can be considered as an editor suggestion rather than a beginner's question.

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