I have scoured all of the old forum posts and wiki entries -- all of the links to tutorials or how-tos are broken. I cannot find any information on how to go about creating a functional inventory GUI.
Can anymore mirror the old tutorials or send them to me?
Thanks!
Edit: I know how to create a GUI and have been messing with the settings, but I have no idea how to start scripting it to work correctly.
There's really not much to do to get a working inventory, put an InvWindow on a GUI and set 0 (= player) as its CharacterID property.
Of course, depending on the type of game interface you want to create, things *can* get complicated pretty quickly.
So, how do you want the inventory to work? Which mouse cursors are you planning on using in your game?
Actually, that's what I was missing. *headdesk*
Thanks!
Also, Babar pointed out the YouTube tutorials to me -- pretty helpful.
http://www.youtube.com/view_play_list?p=21DB402CB4DAEAEF&page=1