Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: heirofmaul on Sat 31/03/2007 08:57:59

Title: Custom Save/Load Dialogs
Post by: heirofmaul on Sat 31/03/2007 08:57:59
I searched around for this, but couldn't find much useful.  Probably because it's too easy for everyone else ::)  I know you can make your own GUIs for things like "quit" and "save" etc. interfaces, but as for the actual "save" and "load" dialogs, where you are dealing with the save files, can you create/customize your own so it's not just the same old basic dialogs?  If so, could someone please give me a straight rundown of how to do it to set me on the path?  Thanks.
Title: Re: Custom Save/Load Dialogs
Post by: Joe on Sat 31/03/2007 11:39:44
About your question there's no possibility of modifying the SAVE/LOAD dialogs.
On the other hand there are some modules like:

  Pablo's module (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=29566.0) which is really similar to the current AGS SAVE/LOAD dialogs and can be modified!!

  Or my module (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=30292.) wich is an ALL TOGETHER GUI and can be modified.

Hope I helped
Title: Re: Custom Save/Load Dialogs
Post by: heirofmaul on Sat 31/03/2007 23:42:12
Thanks.  That seemed to have helped me out.  But when I click Save or Load from my custom options menu, the editable dialogs show up behind the options screen.  Do you know how I can make the Save and Load dialogs popup in front of the options screen without having to turn the options screen off?
Title: Re: Custom Save/Load Dialogs
Post by: Sparky on Sun 01/04/2007 02:56:58
To change the way GUI's stack, change the ZOrder number. The lower the number, the farther in front your GUI will be placed. So if your Options screen is set to 6, set your save and load screens to 5.
Title: Re: Custom Save/Load Dialogs
Post by: heirofmaul on Sun 01/04/2007 03:23:10
Yeah, I thought that was all I had to do, but I did so and it still doesn't order correctly.  Any other things that may affect how that works?
Title: Re: Custom Save/Load Dialogs
Post by: Ashen on Sun 01/04/2007 16:48:44
Actually, Sparky got that backwards - The higher the number, the farther in front your GUI will be placed - think of it as them stacking out from the screen, coming towards you. So, your Save/Load GUI needs to have a higher Z-Order than your Options screen to appear in front of (on top of ... whatever) it.
Title: Re: Custom Save/Load Dialogs
Post by: heirofmaul on Mon 02/04/2007 00:46:21
Ah, thank you very much.  ;D