cutscene help needed

Started by Melee Island Resident, Sun 15/05/2011 21:33:33

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Melee Island Resident

at the end of a certain dialog i want the player to change room and have another dialog start up.

i tried a changeroom command, and then a dialog start command, but it says that i can't start a dialog for the next room in this script

if i wanted to make this happen how would i do that?

another idea i had was if the player had had the conversation he could just walk into the next room and then if he had went through the first dialog that he could do the second dialog, but i don't know how to do a variable like that

i could really use your guy's help  :)

Matti

Create a bool and set it to true at the end of the dialog. Then, in the next room's after-fadein section, run the second dialog if the variable is true.


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