sugerencia sprites

Started by aguazul, Sun 28/10/2012 19:15:30

Previous topic - Next topic

aguazul

Hi I'm new. I want to make sprites moment to learn gradually the AGS engine. Any advice for that size of a character sprites?, If I use 1024/768 resolution with 256 colors and 32-bit. My issue is that frames fluency can perform the original engine with a good sized AGS into character.
That pixel size you use for the character look good?, Eg the size of 156x70 sprite ..

If anyone knows of any reference thread in the forum also I would be answer.

Thank you.

Eric

I think the general rule is draw a background, draw a door, make the sprite 85-90% the height of the door.

Andail

People tend to ask this question often, but I don't quite understand it. Surely you will notice if the character is big enough once you import it into your game? If the character appears too small on the screen, make him bigger. If he's too big, make him smaller. You can make placeholder sprites at first so you won't have too much work re-making it.

aguazul

Understood. I just wanted to know the common size, but what you say is logical. jeje.

thanks for the answers.

SMF spam blocked by CleanTalk