Hi,
I have made a snow/rain GUI (600 x 800) that consists of one button (600 x 800) which animates just 3 images for the effect.
Is there a fix for the character walk I am experiencing: its a kind of a slight delay jerked walk rather then smooth.
cheers
Edit I reduced the players delay 5 to 3 and it seems to have cured it though the player naturally seems to walk faster (laugh)
You could also try and running winsetup and adjusting the sprite cache to the max (100MB), if it's a performance thing it might produce other results.
Hi,
I increased cache to 100MB but no difference...
Try not using a GUI. A full screen view or use DrawSurface...
http://www.adventuregamestudio.co.uk/manual/ags53.htm