Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: Slasher on Sun 08/02/2015 17:30:13

Title: Delay jerked walk.. not smooth
Post by: Slasher on Sun 08/02/2015 17:30:13
Hi,

I have made a snow/rain GUI (600 x 800) that consists of one button (600 x 800) which animates just 3 images for the effect.

Is there a fix for the character walk I am experiencing:  its a kind of a slight delay jerked walk rather then smooth.

cheers

Edit I reduced the players delay 5 to 3 and it seems to have cured it though the player naturally seems to walk faster (laugh)

Title: Re: Delay jerked walk.. not smooth
Post by: Cassiebsg on Sun 08/02/2015 17:47:44
You could also try and running winsetup and adjusting the sprite cache to the max (100MB), if it's a performance thing it might produce other results.
Title: Re: Delay jerked walk.. not smooth
Post by: Slasher on Sun 08/02/2015 18:28:09
Hi,

I increased cache to 100MB but no difference...
Title: Re: Delay jerked walk.. not smooth
Post by: cadeultra3 on Mon 09/02/2015 13:02:43
Try not using a GUI. A full screen view or use DrawSurface...

http://www.adventuregamestudio.co.uk/manual/ags53.htm