Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: on Tue 10/10/2006 09:48:49

Title: Determining walkable areas...
Post by: on Tue 10/10/2006 09:48:49
This is probably a really easy question, but I've searched though the manual and I don't think I can find what I'm looking for...

What I was wondering if there is a way to tell if a certain coordinate is a walkable area....

For examle:
Quote
IF (character.x - 25) is a walkable area{
     do something
ELSE
     character.StopMoving()
}
Any help'd be greatly appreciated.... Thanks
Title: Re: Determining walkable areas...
Post by: Gilbert on Tue 10/10/2006 09:53:33
GetWalkableAreaAt() (http://www.adventuregamestudio.co.uk/manual/GetWalkableAreaAt.htm)