Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: on Fri 07/11/2003 22:04:30

Title: Diablo II style conversations with npc's
Post by: on Fri 07/11/2003 22:04:30
 how do i do Diablo II style conversations with npc's
Title: Re:Diablo II style conversations with npc's
Post by: Ishmael on Sat 08/11/2003 11:47:55
I don't know what is Diablo II style conversation with npc's, but I suppose you could do it with DisplaySpeech or DisplaySpeechBackgound & AnimateCharacter
Title: Re:Diablo II style conversations with npc's
Post by: Eggie on Sat 08/11/2003 18:09:33
Well...I've played Diablo 1 and the dialouge style is pretty similar to the default AGS one.
It may take a bit of nifty GUI scripting to do Shop screens and such.
Title: Re:Diablo II style conversations with npc's
Post by: on Sun 09/11/2003 14:39:38
a) create a TEXT WINDOW GUI.

b) draw a nice box and make it the background pics for this gui

c) make the scren coords so that the gui is displayed centered on the screen

d) in general settings choose dioalog options on gui X (X being your new gui)

e) create the dialogues and display them in the gui. for things like gossip you could use the dialog_request and have some random stuff called from there

should work fine ;)