Is there a dialog command that will run an animation in the middle of a dialog? For example, in the middle of a dialog, I want EGO to hand another character a letter. and then continue the dialogue. Do I have to stop the animation, run a quick animation like normal, and then start a different dialogue topic or something?
As usual, I hope this isn't a stupid question...
Hmmm I think you must use run-script to launch dialog_request().
run-script X
Runs global text script function "dialog_request", with X passed as the single parameter. This allows you to do more advanced things in a dialog that are not supported as part of the dialog script. The "dialog_request" function should be placed in your game's global script file, as follows:
function dialog_request (int xvalue) {
// your code here
}
Oh, I didn't know you could do a run-script in a dialog. Is it in the help file? I haven't seen it.
Thanks guys, I'll try this out tomorrow night and check back.
Yes it was in the manaul ..
curses...you're right. I've looked at that conversation section so many times, I could have sworn it wasn't there. Sorry!
AND it's in the BFAQ. Shame on you! SHAME!! :P