whenever i choose a dialog option, my main character keeps saying the option text until i click the mouse. i have triple checked the scripting and such so i can't figure out what is wrong... :-[
See if the text remove option in the General Settings is set to "No Auto remove"
its not. text that i script in game goes away after a while, but when i choose a dialog option the text of that option stays until i click the mouse...
Just in case check if you use SetSkipSpeech(3) before running the dialog by any chance.
Where do you start the dialog from?
Is it RunDialog() or Interaction Editor's action?
Do you have options displayed at the bottom of the screen of you set a dialog GUI?
What about the dialog speech after EGO's having said an "option", does it behave in the same manner?
Could you post the exact dialog script you have?