Hello guys
I am writing a dialogue with more questions. when the last option arrives I have no choice, I have no possibility to click, it goes automatically
Quote from: zeta_san on Thu 20/08/2020 08:38:17
Hello guys
I am writing a dialogue with more questions. when the last option arrives I have no choice, I have no possibility to click, it goes automatically
If you want to avoid this, you could insert an option along the lines of "Bye then."/"I don't want to ask more questions now".
Thanks man
I thought about it and I got stuck ..
if I talk to you I say first
- Hi, what's your name?
(it is logical that I say later)
- nice name
(visible only later. not immediately)
thanks now I try
In game_start, add this:
game.show_single_dialog_option = 1;
Quote from: Khris on Thu 20/08/2020 12:10:12
In game_start, add this:
game.show_single_dialog_option = 1;
Thanks
:cry: there is no such option on the Tumbleweed theme
It is an engine option so it should always be available to set:
https://adventuregamestudio.github.io/ags-manual/Gamevariables.html
...whether the template implements something that might override/ignore it is a separate issue, although I think it is likely that it is still relevant.
hello, it does not find it with the "find" in the project but if I try to write it, it suggests it to me.
where exactly should I insert the line?
in CustomDialogGui?
As Khris said, put it in game_start, in Global Script.
Khris
I'm sorry I didn't read the post correctly
No problem, did it work?
I'll try later