Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: VII Toast on Wed 03/11/2004 23:51:50

Title: Dialog problems
Post by: VII Toast on Wed 03/11/2004 23:51:50
Well, I set the charater I wanted the dialog option screen to begin on. I'm using Game - Enable dialog option 2, . But the option to pick them. "Who are you?" doesn't exist. The game doesn't show an error message, yet when I use the talk command, it doesn't do anything. I will click and click on the guy, nothing will happen.

???
Title: Re: Dialog problems
Post by: TheJBurger on Thu 04/11/2004 02:05:11
I'm not quite sure what your problem is but I think I might have an idea.

It sounds like you're saying that when you talk to a character a dialog is supposed to run but your problem is that the dialog never appears... (Is this what you meant?)

Ok, first make sure that when you click on the character you do:
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RunDialog(*); // *=The dialog number
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(Put this in the run-script section)

It sounds like you might've use SetDialogOption instead of RunDialog to start the conversation.

I'm not sure this answers your question but i hope it helps.
Title: Re: Dialog problems
Post by: Goot on Thu 04/11/2004 02:12:37
Enabling a dialog option doesn't run that option. It just enables it so it will be displayed when the dialog is run. Use game-run dialog (or something like that) to actually launch the conversation. If only one option is enabled, it will automatically play that one instead of giving you a list of choices.