any way i can slow dialog speed or require user to click?
when i have speedy dialog..
"yes"
"no"
"what"
"o"
or whatever...the words flash by too fast.
Put in your game_start function
SetSkipSpeech(3); // Player must click mouse or press key each time
You can adjust how long speech text stays on the screen by manipulating the game.text_speed variable.
Put for example
game.text_speed = 10; // Default 15, higher number means shorter time.
in your game_start function.
thanks! it works now. :)