Hi
Iv'e been trying to find out if/how i could have a different text display box gui for each character.
I have one text gui box for all displays but would like to have 2, one for each character...
This is mainly because I cannot find suitable colors that dont clash with the background.
cheers
barefoot
You can change game.speech_text_gui during the game.
Problem is, there's no way to implement that change for existing .Say lines.
The best way is to use an Extender funtion:
function MySay(this Character*, String text) {
if (this == cindy_bones) game.speech_text_gui = 2;
else game.speech_text_gui = 4;
Display(text);
}
Thanks Khris, I'll look into that solution..
barefoot