Hi,
I have been informed about the following:
If direct3d is on then player appears behind a few objects.
My computer does not support direct3d (I only have Directx 9.0c) so I use DirectDraw5 and the player appears in front of these objects as it should.
Game is 640 x 480 16 color.
Can you shed a light as to why and what should I do?
cheers
Direct3D is around since Windows 95. I very much doubt your computer does not support it.
Edit:
Could you maybe link us to the game then so we can see for ourselves, Slasher?
Chances are his GPU doesn't support pixel shaders though!
And I haven't heard of any issue like this - but you forgot to mention what version of AGS you're using.
Hi Khris
QuoteI very much doubt your computer does not support it.
If I try to run setup with Direct3D I get the message unable to run at 640 x 480 resolution: requested adapter is not supported.
When I upload TEST 2 I will send PM link to you Khris, if it is not sorted by then.
I'm running XP & sp2
DoorKnobHandle
Quoteyou forgot to mention what version of AGS you're using.
I use AGS 321
cheers
You could try updating your DirectX files. I've had issues fix from doing this in the past. May not help, but worth a shot.
http://www.microsoft.com/en-us/download/details.aspx?id=35