Alright... I have a video, an mp4 encoded with h264, which I'm running with the standard playvideo function. It seems to be running fine in D3D, but when I try and run it in directdraw it comes up with a black screen, keeps playing the audio, and the game becomes unresponsive. I waited out to see if the functions ran as per normal at the end of the video's music, but nothing happens. It's basically crashed and frozen as soon as the video starts to play and I have to force quit the program.
Anyone have any ideas? Could this just be an issue with the codec and directdraw? I figured this was something like that or at least something else I'd done wrong so it's why I've posted it in beginner tech :P
EDIT: Ok so it does seem to be an issue with h264 at the moment, but if I could I really would prefer to use it. Has anyone else got video with this codec working through directdraw? Or is there some kind of issue between dd and h264 that I'm not aware of?