I was interested in incorporating a system where dialog options were removed as you read them (like in the recent stellar Apprentice). But I can't find anything in the manual about how script functions change in the dialog script.
For example, while you normally set a global int as such: SetGlobalInt(10,1);
in dialog script you call the function as: set-globalint 10 1
So, I figured the SetDialogOption would look similiar in dialog script, but it gives an error.
Can someone give me the correct script for SetDialogOption when called in a dialog script? Or better yet could someone point to the part in someone's previous tutorial (or manual) where it discusses how calling functions change in dialog script? I tried the manual first. I couldn't find it. Thanks in advance.
Manual -> tutorial -> setting up the game -> conversations... There are all the functions that'll work in dialogs...
Ahh, option-on and option-off. Sorry. Didn't see those. Thanks AJA.