Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: GoToHellDave on Fri 02/08/2013 15:15:13

Title: Disabling Audio Ducking
Post by: GoToHellDave on Fri 02/08/2013 15:15:13
Hi Everyone.

I was wondering if someone could tell me how to disable the default reduction in volume of the music channel, which occurs whenever speech is being played. Basically, whenever any dialogue is going on, the music automatically reduces in volume and it is quite noticeable. I'd much rather account for it beforehand and not have the audio duck.

Thanks in advance.

Ben.
Title: Re: Disabling Audio Ducking
Post by: Crimson Wizard on Fri 02/08/2013 15:32:55
Heh, this is asked from time to time on forums.

(E.g. http://www.adventuregamestudio.co.uk/forums/index.php?topic=48716.0)

Go to Project Explorer -> Audio -> Audio Types -> Music (double click) -> "VolumeReductionWhileSpeechPlaying" property.
Title: Re: Disabling Audio Ducking
Post by: GoToHellDave on Mon 02/09/2013 15:20:26
Thanks Crimson Wizard. Everything sounds a lot more natural now. If you answer any more of my questions we're going to have to give you a 50% share in our studio :=
Title: Re: Disabling Audio Ducking
Post by: Slasher on Mon 02/09/2013 22:15:47
QuoteGo to Project Explorer -> Audio -> Audio Types -> Music (double click) -> "VolumeReductionWhileSpeechPlaying" property.
I'v never found this option....could you explain Crimson?

cheers
Title: Re: Disabling Audio Ducking
Post by: Crimson Wizard on Mon 02/09/2013 23:41:38
(http://imageshack.us/a/img32/1275/dotk.png)
(http://imageshack.us/a/img825/5787/wvhj.png)
Title: Re: Disabling Audio Ducking
Post by: Slasher on Tue 03/09/2013 10:36:20
Oh, so you have to double click 'Types' to show options.

Cheers Crimson ;)