Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: on Tue 10/10/2006 20:33:18

Title: 'Display' text in dialogs
Post by: on Tue 10/10/2006 20:33:18
I want to display dialog texts as normal messages, not as speech above the character's head. With the normal message I mean the command 'Display("blaablaa");' instead of 'EGO:blaablaa'. The problem is that 'Display' is not working in dialog's script language, so...what would be the proper command for this? ???
Title: Re: 'Display' text in dialogs
Post by: Ashen on Tue 10/10/2006 20:56:27
Read the manual (http://www.adventuregamestudio.co.uk/manual/Conversations.htm)

Quote
You can also use the special character name "narrator", which displays the text in the pop-up message box instead of as speech text

So, narrator: blaablaa is the same as Display("blaablaa");