Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: Sledgy on Sat 21/02/2009 12:25:43

Title: DisplayMessage with Face of character
Post by: Sledgy on Sat 21/02/2009 12:25:43
How to create it???

I've created TextWindow GUI, it works, but I don't know how to put face of character here!!!


examples of its: SQ4.5 and any quest with faces in dialogs
Title: Re: DisplayMessage with Face of character
Post by: Khris on Sat 21/02/2009 12:30:17
Change the speech style to Sierra-Style in the general settings, then set up the character's talk view to contain the face sprites.
And use player.Say("bla");, not Display().
Title: Re: DisplayMessage with Face of character
Post by: Sledgy on Sat 21/02/2009 15:06:15
Thanx! :)