Can I ask a really beginnerish question?
In games when he character goes of into the background does AGS automatically shrink him to give the illusion of distance, or is it up to the user to animate it that way?
In the walkable areas you can set the amount that the character will shrink as he moves along the walkable area. Look in the Scaling section of the Properties window.
(http://img266.imageshack.us/img266/8189/clipboard01gu9.png)
And AGS does the shrinking for you?... that's quite clever.
Cheers Dan.