Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: Stacy Davidson on Mon 10/08/2009 18:05:32

Title: Does the Lazarus/SSH MI2 template break InventoryItem.CursorGraphic?
Post by: Stacy Davidson on Mon 10/08/2009 18:05:32
I'm using the newest MI2 template modded to work with 2.72.  I've tried to use the "Use Selected Inventory Graphic For Cursor" option, setting the CursorImage in the editor, but when I chose to "use the item",  no matter what, all I get is that blinking crosshairs cursor.

Any ideas?
Title: Re: Does the Lazarus/SSH MI2 template break InventoryItem.CursorGraphic?
Post by: monkey0506 on Mon 10/08/2009 18:10:54
It's possible the template is calling SetGameOption. Try looking through the scripts for any calls to that function and see if it sets the OPT_FIXEDINVCURSOR option.
Title: Re: Does the Lazarus/SSH MI2 template break InventoryItem.CursorGraphic?
Post by: Stacy Davidson on Mon 10/08/2009 19:08:54
I don't see either of those in the global script.
Title: Re: Does the Lazarus/SSH MI2 template break InventoryItem.CursorGraphic?
Post by: monkey0506 on Mon 10/08/2009 20:04:47
I'm not familiar with the module and there's a slew of other possibilities. Perhaps try contacting the authors? I don't know for sure if Lazarus is still active but I know SSH definitely is.