Hi,
Is there a way to change drawingsurface drawing color brightness? All i found was Game.GetColorFromRBG.
If there isnt, id suggest to add it. I assume it would be quite easy, because brightness value is already there in game's color finder.
Edit: Also a little side question: Is there limit how many characters can be in game/in one room?
The entire spectrum of brightness is covered by RGB, 0 - 255.
Are you asking for conversion from HSV to RGB?
Or do you want something like
ds.DrawingColor = 3434;
...
ds.IncreaseDrawingBrightness(30);
?
Why not code it yourself?
http://www.adventuregamestudio.co.uk/forums/index.php?topic=48952.msg636467419#msg636467419
Ok, thanks.
I wasnt familiar with this HSV thing and I still dont quite get how the ags color numbers are defined, but that function u linked seems to be exactly what i need.