I want to, in between, a player walkin from one screen to the next have the screen go black and have white lettering on it. Do I have to import a new room or is there a more logical way.
I use a new black room and some display messages.
Technically you don't have to add a room, you could just use a object and turn it on as you leave, and before the player enters a screen make it turn off. This would slow the game down, though. And probably add uneeded bulk.
You could always, to save space, make one room a meanwhile screen, and then use GlobalInts to determine where the player is going when he enters the meanwhile screen. I'll explain further if needed
-MillsJROSS