Say I wan't to have an enemy that walks back and forth on a walkway. How would I script this so that the game doesn't make me wait forever. Also, say you kill this enemy, how can I make it reapear somewhere else in the level where it walks back and forth also.
as for the walking part, I use the MoveCharacterPath(...) command, but for the other part, I have been having some problems myself....I can kill the enemy he just randomly appears in the room(at different lengths of time..Lol)
It might work if we could set exactly where he would appear after dying, mabye with a hotspot, like: MoveCharacterToHotspot and then set new paths for him... do you think that would work better?
It could, I'll try it...Sounds like a good idea.
Tell me if it works, I don't have any sprites so I can't really test it on my game yet. It seems like it would work... anyway, tell me if it does!!!
OK, I'll tell you but it might not be for awhile...But I'll try it as soon as possible (or when I get around to it lol) 8)