Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: Lupussy on Mon 14/08/2023 09:43:44

Title: extend speech times (solved)
Post by: Lupussy on Mon 14/08/2023 09:43:44
Hi AGS experts,

I try to extend the general speech times so that each text stays longer on screen. Until now I only found the property 'Speech.DisplayPostTimeMs' but that seems to delay the visbility of each text with a fixed amount of milliseconds regardless the length of the text.

Is it possible to set something like a fixed duration for each letter/character so that the time of visibility is e.g. doubled for each text?

Thanks for suggestions, solutions and any helpful answer.
Title: Re: extend speech times
Post by: Snarky on Mon 14/08/2023 10:19:22
Game.TextReadingSpeed (https://adventuregamestudio.github.io/ags-manual/Game.html#gametextreadingspeed)

(The two properties should probably cross-reference each other in the manual.)
Title: Re: extend speech times
Post by: Lupussy on Mon 14/08/2023 17:31:58
Thanks, that's what I needed!

Quote from: Snarky on Mon 14/08/2023 10:19:22The two properties should probably cross-reference each other in the manual.
As far as I see, they don't. But I guess I just need to look always a bit further or get a better feeling for the proper search strings to find everything I need.

Nonetheless: Thank you.