Is there any way I can make text messages fade in/out on the screen? I know this can be done if you type the text in a paint program, save it as an image and use it as an object in a room (fading it using SetObjectTransparency). However, it would be a lot more flexible to be able to fade in-game text messages. Is this possible?
EDIT:
The problem as I see it is that in-game text is always displayed on top of everything else so you can't use objects to or areas to affect it.
EDIT:
I found the solution here!
http://www.adventuregamestudio.co.uk/yabb/index.php?topic=10480.0
Thanks densming! Useful piece of code!