Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: Oz on Fri 12/11/2004 00:41:34

Title: Fading text *SOLVED!*
Post by: Oz on Fri 12/11/2004 00:41:34
Is there any way I can make text messages fade in/out on the screen? I know this can be done if you type the text in a paint program, save it as an image and use it as an object in a room (fading it using SetObjectTransparency). However, it would be a lot more flexible to be able to fade in-game text messages. Is this possible?

EDIT:

The problem as I see it is that in-game text is always displayed on top of everything else so you can't use objects to or areas to affect it.

EDIT:

I found the solution here!

http://www.adventuregamestudio.co.uk/yabb/index.php?topic=10480.0

Thanks densming! Useful piece of code!