Could someone tell me a faster way of doing this:
I want my character say the same pharse everytime player trys to use an item to an object, hotspot etc. unless I specify it not to.
For example in Monkey Island you have a knife, usually when you try to interact with it on some object,item...etc Guybrush says the same phrase:My scoutmaster would kill....and so on.
Hope you understood my point. Ask if you didn't. Thank you.
Are you looking for unhandled_event (http://www.adventuregamestudio.co.uk/manual/TextScriptEvents.htm)?
Oh, thank you. Should've seen it myself in the AGS Help-file, but I'm blind :D.