I'm currently working on a little puzzle game.
The map of every level is stored in 'dat' files. Currently there are 5 of them (1.dat, 2.dat ... 5.dat).
My desire is to let other people design their levels. My plan was to:
1 -write a function that would have scanned the folder in which the game was played in search for .dat file
2 -display them on a GUI
3 -let the player pick the one they prefer
Read the big M., did a fora search, could not pass through step one.
So my question is:
Is there a way to accomplish that? Do you think there is another method to make 3rd party leves possible in a AGS game?
Thank you in advande
You'll want to look into the ListBox.FillDirList(string filemask) function.
In your case you would set up a listbox and do something like lstFileToLoad.FillDirList("*.dat");
Quote from: GarageGothic on Wed 13/02/2008 15:13:47
You'll want to look into [...]
I'll sure want to. Thanks!
If you want a bit more control, iterate through the possible file names and try to open them using File.Open. The returned pointer to the File will equal null if it doesn't exist.