[SOLVED] Encountering odd bug with the mouse pointer view change when accessing

Started by Tyshalle, Tue 12/11/2013 22:04:07

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Tyshalle

EDIT: Managed to figure this out, hopefully.

I recently added a view to my mouse cursor so that when you hovered over a hotspot or anything else that could be interacted with, the mouse cursor would light up. This works pretty much exactly how it's supposed to, but I've noticed an issue that I can't really resolve. When I access my inventory, whether I click on an inventory item or not, upon exiting the inventory window, my mouse cursor stays permanently changed to the lit up mode, and the only way to get it to go back to normal is to access the inventory again, and use an inventory item on something.

I'm not really even sure where to begin on assessing the issue. I'm not sure if this is some kind of a scripting issue, or if I did the View wrong, or if it's a problem with the inventory GUI (it shouldn't be since I'm currently using the default one).

Has anyone else run into similar issues? Any idea as to where I could start in troubleshooting it?

Thanks.

Tyshalle

I sort of figured out the problem. But I'm not sure how to fix it. I made some modifications to the mouse functions so that instead of using the default "Walk to", "Look at", "Interact", "Talk to", etc. types of interaction that you cycle through, I changed it so that the right click activates "Look at", and the left click is "Walk to" on non-hotspots, and "Interact" with hotspots. As a result, the mouse pointer seems to default to "Walk to". When I interact with the Inventory, however, it seems to change the Mouse Cursor to "Interact", which for some reason, despite having both the Image and View of the "Walk to" cursor, it doesn't change it's view like it's supposed to.

Is there a way to get it to knock this off?

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