Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: The Almighty Metroid on Thu 23/10/2008 02:25:31

Title: First Person Shooters (SOLVED!)
Post by: The Almighty Metroid on Thu 23/10/2008 02:25:31
HELLO!  ;D
I just wanted to know how you would make an FPS game it's called Metroid Prime: Parody :) .
I know about the HIDE PLAYER CHARACTER function.
I Also want a Layout that goes in 4 corners.
If anyone that helps will be greatly appreciated!

Thanks 8)
TAM
Title: Re: First Person Shooters
Post by: Trent R on Thu 23/10/2008 04:11:50
A shooter would take some work, but a first person game (Myst, Oracle, etc) isn't too hard.  Just use hotspots for all your interactions.

~Trent
Title: Re: First Person Shooters
Post by: Khris on Thu 23/10/2008 08:21:01
Are we talking 3D here?
Title: Re: First Person Shooters
Post by: Dualnames on Thu 23/10/2008 09:56:58
If you're talking in 2d I'm working on something for the last 7 days..so I' might be able to help you out.
Title: Re: First Person Shooters
Post by: The Almighty Metroid on Thu 23/10/2008 17:53:41
2d
Title: Re: First Person Shooters
Post by: Dualnames on Fri 24/10/2008 09:04:47
Well, ok, I suggest then using pixel perfect collision module by SSH(add it as search parameter on the AGS forums), which will help a lot if you have a melee weapon(chainsaw,mace ecc)...however you must put the code that will check the collision only when attack is being performed(otherwise player would just walk near the enemy and infict damage).. If you're interested on doing that kind of thing(I've yet not scripted the range FPS part of my game), I could/might give you the code I'm using so you can see what I'm doing.