Flashlight-plugin problem

Started by Cakeman, Thu 26/05/2005 21:39:14

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Cakeman

I cant get the Flashlight plugin to work (using AGS 2.55).

I put this in the room script:

function room_a() {
  // script for room: Player enters screen (before fadein)
  SetFlashlightDarkness (20);
  SetFlashlightBrightness (GetFlashlightMaxLightLevel ());
  SetFlashlightDarknessSize (50);
  SetFlashlightBrightnessSize (10);
  SetFlashlightFollowCharacter (GetPlayerCharacter (), 0, -20, 20, 10);
}
....but nothing happends.
:'(

Scummbuddy

Are you sure its supposed to work with an AGS version thats before 2.62? I seem to remember some plugins dont work with versions before a certain release number. It very well could include yours, I'm just checking. Did you read any accompanying Read Me/Help file with it?

Did you put the downloaded pieces in their correct location in the games folder, where ever it may be?
- Oh great, I'm stuck in colonial times, tentacles are taking over the world, and now the toilets backing up.
- No, I mean it's really STUCK. Like adventure-game stuck.
-Hoagie from DOTT

Gilbert

Also, what colour depth is your game at?
I guess this plugin probably won't work if you're making a 256 colour game.

Sektor 13

I can't get it to work too, and i am using 2.62 - 32 bit..... Nothing works  !

Scorpiorus

As far as I remember, there was no 32bit mode support in AGS at the time the plugin was released. Therefore it only works in 16/15bit modes. If you have a different mode set up (256col/32bit) then nothing happens - that's how it works, if memory serves me right.

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