Hi there !
Simple question : if I remember well, it is possible in AGS to "force" a string to keep its basic value without using its translation, even if a translation is currently used by the player. Like doing it :
String a="Bonjour";
function Say(String s)
{
Display(s); // if s=a, I want to display "Bonjour", but not "Hello" even if I selected the English translation of my game
}
Is it possible in AGS ?
You might try Display(String.Format("%s",s));