Global Responses To Interactions Without Events

Started by Tenacious Stu, Fri 07/05/2010 02:32:28

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Tenacious Stu

I read in a forum post that if there are interactions in your game, say looking at a hotspot, that don't have an event linked with them, then you can do something that will 'Fill In' interactions like this with phrases like 'That Won't Work' etc...

I've been trying, but I can't seem to find that post and I don't know what this would be called to search for it in the manual...

Thank you if you are able to help...

GarageGothic


Gilbert

Use the unhandled_event() function, check here.

(GG beated me to this, but anyway.)

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