Number of frames for various animations

Started by Knox, Fri 07/05/2010 18:35:21

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Knox

Hi,

Im working on a 1024x768 game, and I believe I will need more frames for various character animations than if I were working on a smaller game (640x480, for example).

Is this assumption right? I would think so...

For a walk cycle, in your opinion, what is the "ideal" frame count? I have a K9 dog and Im currently using 30 frames for his walk loop...is this overkill?

Im thinking of keeping this 30 frames per second for most of my character animations, its just since I dont have much experience perhaps more knowledgeable people here could offer some good advice.

If not, I guess I always have the good old "trial and error" and see what the best results I can get with the less frames possible...:P
--All that is necessary for evil to triumph is for good men to do nothing.


Knox

Wow, this is super!

Ok thanks for this link, this will be very good information.
--All that is necessary for evil to triumph is for good men to do nothing.

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