Hi
I've got a situation that up to now is still unresolved.
Splash screen:
+ Cutscene
- Cutscene
Load
On clicking the + Cutscene a Typewriter (Typewriter Module) starts typing text.
Now, if the user presses ESC to bypass the Cutscene the screen freezes for about 15 seconds and the Cutscene ends and the game carrys on.
I find the 15 second wait unacceptable.
I was in two minds how to deal with this.
Any thoughts?
cheers
if (!Game.SkippingCutscene) {
// insert any code that should be skipped if you press ESC in this condition statement
}
This used to happen to me on an old computer. I put it down to general slowness...