Is there a way to make the player character talk in dialog.
Ex:
GUY: Hello.
GetPlayerCharacter: Hi!
Something like that, which will make the currnet player character talk. (The player character changes throughout the game) I know you can do dialog request, DisplaySpeech(GetPlayerCharacter(),"String message");, but this takes a while. Is there an easier way?
GUY: Hello
PLAYER: Hi!
Or, in other words, RTFM!
What Mr Flibble is tryinig to say nicely, is to refer to the manual first before asking a question. Whether or not this is in the manual or not, I'm not sure. But I will be adding it to the BFAQ.
Its in the tutorial for sure, and almost definately the other part of the manual.