Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: RoboPenguin on Sat 30/07/2005 11:23:53

Title: Getting characters to say global messages. [SOLVED]
Post by: RoboPenguin on Sat 30/07/2005 11:23:53
Just wondering if theres any way to make it look like the character says certain global messages. For instance, I want my character to say 'I already know everything I have to say' when you try and talk to yourself, but I wan't it to look like he says it rather than it popping up in a big ugly white box. Is this possible?
Title: Re: Getting characters to say global messages.
Post by: fivetrickpony on Sat 30/07/2005 11:28:24
Just use DisplaySpeech. In the interaction editor, instead of "Game - Display A Message", change it to "Run Script", and in the script use DisplaySpeech.
Title: Re: Getting characters to say global messages.
Post by: RoboPenguin on Sat 30/07/2005 11:30:13
Aha, thanks.  ;)