turning options in dialogue off

Started by lilinuyasha, Tue 04/01/2011 01:33:40

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lilinuyasha

i'm fully aware you're probably upset that i'm posting this, but i'm not exactly sure how to turn options off. can you insert them straight in the dialog script or does it have to go in some global script? the wording is not exactly crystal clear to me and i need an example to fully understand. with the game i'm planning to release, i'll make the question worth your while.
I can Fluently speak Braille. I obtained a swiss army knife...From the Turkish Navy. My hands feel like rich brown suede. My blood smells like cologne. I AM Trey Love, The most Interesting Man in the World.

Khris

Did you read the manual page about conversations?
http://www.adventuregamestudio.co.uk/manual/Conversations.htm

Just put e.g. "option-off 3" in the script.

lilinuyasha

yes, i did, the wording just doesn't make much sense to me. i apologize for my incompetency.
I can Fluently speak Braille. I obtained a swiss army knife...From the Turkish Navy. My hands feel like rich brown suede. My blood smells like cologne. I AM Trey Love, The most Interesting Man in the World.

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