GUI for Dialog Options Problem(solved)

Started by xerca, Wed 30/06/2010 21:18:56

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xerca

Well I'm not a really beginner in AGS but I think this could be kind of a beginner's question. If it's not, I'm sorry :-\.

I wanted to use a custom gui for displaying dialog options and created a gui. I drew a background image for it and tried it. The dialog options were at the right place but there was something like this:

And then when I go over that "second" or "upper" gui with mouse, it disappears like this:


Then I thought I should use text window GUI for it and tried that. It was nice with the borders and all but there was just no way to put that text window gui to another place from the middle of the screen. After that I searched about this in the forum(also I searched the manual before, too) but all I read was the similar things that is not about my problem. So I opened this topic. Please help me if you can.

Also I think that something should be done with the borders of the gui because it works much different with text window gui(which you have to set the images of all the corners and sides one by one). In normal gui, there is nothing like that so I just use a background image and it is normal not to work properly because the dialog option gui can't have a proper width and height. The manual doesn't explain how to make the gui, if it has to be a special way.

I read there are some ways to make a custom dialog options thing but I'm not good enough at programming to understand and make it  :-[

Knox

You can perhaps try using Abstauber's Custom Dialog GUI, that way you dont have to write one yourself and its pretty cool:

http://www.adventuregamestudio.co.uk/yabb/index.php?topic=36313.0

--All that is necessary for evil to triumph is for good men to do nothing.

xerca

#2
Thanks, I'm going to try it. It seems nice.
edit:Yeah it worked great! Thank you and thank Abstauber :).

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