Repeating conversations

Started by , Mon 22/01/2007 18:23:56

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robbiejojo

I'm try to make a part in a game where you talk to a person and he gives you a quest and you accept it.Ã,  But every time you talk to him again he says the same thing.Ã,  Can anyone tell me how to make it so he says something different the second time you interact with him?Ã,  Thank you.
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Dan_N

Check the manual for the dialog tutorial. That should help.

Ashen

You'd be more likely to get a direct answer if you told us what you've done so far. And that answer would probably still be 'Read the manual'.
If you're using Dialogs (the Dialog.Start() or 'Game - Run Dialog' commands) then the Dialog tutorial is a good place to start. If you're using scripting or the Interaction editor (Character.Say or 'Game - Display a message'), you'll want to look up Variables (either in the manual, or on the forums).

But of course, you already knew this, having read the READ BEFORE POSTING thread and having looked through the manual, BFAQ and forums, right?
I know what you're thinking ... Don't think that.

SSH

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