Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: sag_aloo55 on Tue 19/04/2016 20:08:59

Title: GUI buttons / blocking script
Post by: sag_aloo55 on Tue 19/04/2016 20:08:59
Hi All
I'm after some help with GUI buttons.

At several points in my game, I have a GUI button you can click which will fade the screen to black, turn on another GUI, then fade back in again (for example, the main screen has a journal button; when you click it the screen fades to black, then fades in again showing the journal; there's another button on the journal screen to go back to normal)

My problem is that during the fade the GUI buttons stay visible with a kind of ugly hash over them, which I don't want. I assume that this is because a blocking script is running (I am using FadeIn / FadeOut)

Is there a way round this? Or a way to achieve the same effect not using GUI buttons?

Any help greatly appreciated.
Title: Re: GUI buttons / blocking script
Post by: Snarky on Tue 19/04/2016 20:21:27
... and the "days since this questions was asked" counter gets reset from 7 to 0:

http://www.adventuregamestudio.co.uk/forums/index.php?topic=53411.0
Title: Re: GUI buttons / blocking script
Post by: sag_aloo55 on Tue 19/04/2016 20:59:54
Well, that was much easier than expected. Many thanks.